![]() ![]() ![]() They may fight like a black-belt and think like a Mensa member but they’re still junkies at heart and all too easily undone by their addictions. Only vampires buck the trend but their blood-craving still defines them. Skeletons are even dimmer, being essentially bone automatons, whilst ghouls may possess animal cunning but let themselves down as the thinking man’s undead by being barking mad. Zombies, in books and films alike, either shamble laboriously from one meal to the next or, if they’re a bit more modern and scary, run frantically after survivors with impressive athleticism. In this regard the comparison with the Stormcast Eternals is so obvious it hardly needs to be made. The Ossiarch Bonereapers however were built for war, with bodies literally engineered for battle and imbued with the spirits of great warriors past. Had they not been called to war they would most likely be doing something else, be that lurking in a crypt or simply mouldering. ![]() The majority of the other three Death factions are essentially an armed rabble. Unusually for the undead this is a professional army. Rather than being raised from the dead like the others and making do with whatever mother nature provided – and whatever decades of decay has left behind – these are built from the ground up using sculpted bones and imbued with a cocktail of souls, granting them a swathe of knowledge and skills beyond that possessed by any individual mortal, and providing even the most junior with a brilliant mind and an enviable degree of combat skills. To all intents and purposes these are a race of skeletons, although closer examination reveals them to be something a little more complex and interesting. They join the Legions of Nagash (a fairly traditional mix of the undead, based around the Vampire Counts of yore), the Nighthaunt (ghosts) and the Flesh-Eater Courts (ghouls). Naturally, given the scale and impact of this release, and my long-established affiliation with the living dead of the Warhammer universes, this seemed a fine moment for another of my rambling appraisals, not a review as such but a chance to chew over the release like a ghoul with your arm.įirst things first then, who are the Ossiarch Bonereapers? On the face of it these are a new faction which joins the Death Grand Alliance for Age of Sigmar, and represent the military elite of Nagash. Last year it was the turn of everything spooky, spectral and liable to go bump in the night, this time the focus is on the mailed fist of Nagash the Ossiarch Bonereapers. In many ways falling under the sway of GW’s undead proved to be the gift that keeps on giving because – in a phenomenon that space marine fans will doubtless find familiar – every few years they empty the crypts and shower the range with new models. It seems that I have more in common with Mannfred Von Carstein than anyone realised.! Indeed my relationship with the undead dates back to an era in which Nagash was just an ugly miniature in a big hat and the swaggering gangsters of the Von Carstein family ruled the night. I’m not a huge fan of Nagash himself but no matter what I do I find myself around ever more tightly to his service. ![]() Today the Ossiarch Bonereapers come marching out of their crypts ready to demand everyone pay the Tithe of Bones. Nagash, being a particularly formidable fellow, has found a way to combine the two, creating a legion of undead bureaucrats with which to harry to Mortal Realms. They say that the only things in life which are inevitable are death and taxes. ![]()
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